South of Midnight Preview Questions
This is a Compulsion news story, published by Engadget, that relates primarily to Hazel news.
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Entertainment
South of Midnight preview: Stopped motion
69% Informative
South of Midnight has luscious Southern Gothic settings, a bluesy soundtrack and the game’s magic-weilding protagonist, a young Black woman named Hazel .
Hazel explores by running, jumping, double jumping, gliding and wall running, and her movements through the world feel utterly natural.
The game's dialogue is delivered with a hefty amount of teenage snark, too, and I laughed out loud when she met the giant talking catfish.
South of Midnight is not an open-world RPG or anything, but Hazel has a small skill tree with three upgrades for each of her magical abilities and nine slots to unlock moves like ground slam.
The game's stop-motion effect is inconsistent during third -person exploration moments and close-up cutscenes.
The framerate issue appears across characters and vignettes, and it's especially shitty during brightly lit memory scenes, where NPCs appear in front of Hazel as glowing white ghosts.
This is Compulsion ’s first attempt at building a game with all of the resources and attention that Xbox Game Studios provides, and the studio has crafted a beautiful, mysterious, unique world with an ambitious mechanical conceit and a badass protagonist. The stop-motion effect is still hit-or-miss, but that doesn’t detract from the game’s other successes. I remain incredibly stoked on South of Midnight . South of Midnight is due to hit Xbox Series X/S, PC and Game Pass on April 8 ..
VR Score
60
Informative language
53
Neutral language
43
Article tone
informal
Language
English
Language complexity
44
Offensive language
not offensive
Hate speech
not hateful
Attention-grabbing headline
not detected
Known propaganda techniques
not detected
Time-value
long-living
External references
2
Source diversity
2
Affiliate links
no affiliate links