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•68% Informative
Castlevania directors Samuel Deats and Adam Deats explain what makes good animation.
Compositing is about bringing all of the various elements together, including background, animation, and camera work.
The level of compositing that each show has varies wildly.
There are a lot of overlapping factors.
There are times where I look at the rough animation for Demon Slayer , but sometimes wish that I was able to see that hand-drawn aspect more.
I think that we’re finding new tricksâespecially with shows like Mobile Suit Gundam: The Witch From Mercury that makes it feel more like old-school cel animation.
Samuel Deats : Some of these things are style decisions that are occasionally made for us.
Other times, it is the availability of staff and the team we have around for character designers.
The reality is certain things have changed in the industry, and there have also been standardizations in place that have affected the way shows look.
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